AI Insights · Timothy · January 2022
Top 5 Android Adventure Games in South Africa - Q4 2021
In Q4 2021, the top 5 adventure games on Android in South Africa exhibited varied performance trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In the fourth quarter of 2021, the top five adventure games on the Android platform in South Africa showed diverse trends in downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had a fluctuating revenue trend, peaking at approximately $6.1K at the end of September and experiencing several ups and downs throughout the quarter, closing the year with about $3.6K in the last week of December. Weekly downloads started at 1K at the end of September, dipping to a low of 576 in early November, and then rising again to close the quarter at around 1.3K. Active users also showed variability, starting at 11K and peaking at 13.4K by the end of November.
Avakin Life - 3D Virtual World by Lockwood Publishing Ltd saw a gradual increase in weekly revenue, starting at $1.6K and peaking at $2.5K in the week before Christmas. Downloads grew significantly, from 2.3K at the end of September to 4.5K in early December. Active users were relatively stable, starting at 24.5K and reaching a high of 27.1K in early October before settling around 23K by the end of December.
Summoners War by Com2uS had a varied revenue trend, starting at $1.5K and peaking at $3.3K in mid-December. Active users showed a steady increase, starting at 4.3K and reaching 5.1K by the end of December. Weekly downloads were minimal, with only a few weeks showing minor activity.
MU Origin 2 by GAMENOW TECHNOLOGY showed a gradual revenue increase, peaking at $2.5K in late November. Downloads remained low, fluctuating between 60 and 87 during most weeks, with a notable drop to zero by the end of December. Active users followed a similar trend, starting at 94 and decreasing to 47 by the end of the quarter.
The Seven Deadly Sins from Netmarble had a significant revenue spike, peaking at $2.6K in early December. Downloads also saw a substantial increase, reaching 1.2K in the same period. Active users started at 1.1K and peaked at 1.6K in early December, ending the year at 773.
For more detailed insights and analysis on app performance, visit Sensor Tower.